Here are the results after watching and applying the techniques found in the Gnomon (Gil Rimmer) Character Design for Animation See It Here.
Category Archives: news
Blender 2.57 is out !
The Blender Foundation writes: The Blender Foundation and online developer community is proud to present Blender 2.57. This is the first stable release of the Blender 2.5 series, representing the culmination of many years of redesign and development work.
Design new blender.org header
Ton writes: Hi artists! With the risk of getting a flood here; here’s another little contest. For the 2.57 release I’d also like to see a new header for the blender.org site. Is about time! Here’s the empty png to play with. This is unrelated to making a new blender.org design
Blender 2.57 Release Candidates Available
Ton Roosendaal writes: Hi all, We’re now publishing release candidates for the first official non-beta 2.5 version: http://download.blender.org/release/Blender2.57/ Reports on issues can be discussed in IRC – irc.freenode.net #blendercoders – or by posting a report in the bug tracker. Thanks! -Ton-
New project and switching to Unity 3D
Hello ! We’re sorry for not updating our site for a long time. Phime studio is busy working on our new game called They Ate my Clapper. TAMC is hidden object game with adventure game elements, introducing our new HO gameplay called silhouette projections mode. In the meantime we have switched from C SDL lib [...]







